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BOOK 1

What is Beyond

First Edition

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written by Vellikor Knight Corinth Erickson

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Introduction

 

There are secret doors everywhere. Perhaps you’ve wondered about the stories you were told as a child, stories about elves and dragons, stories about King Arthur and his Knights of the round table. Perhaps you’ve wondered how much is truth and how much is only myth; But what if it is all true. In another world Elves wonder if humans exist, in another world dragons soar the skies, in another world King Arthur pulled the sword Excalibur from the stone and reigns as the once and future king of a legendary land…

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Dear Reader, The contents of this book are meant to explain everything we know about the Realms to date. Please understand that, as new discoveries are being made all the time, many things will be added and previous entries are subject to change. 

Before you read further, some basic terminology will need to be explained. The term Realm traditionally translates to Kingdom. However the term is used in this book to refer to other worlds, some might translate it to mean dimension or alternate reality but the first is too boring and the second is considered inaccurate as it suggests that any of these worlds might just be slightly varied copies of any other one world; Thus the term Realm stands. 

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The Struggle of Order and Chaos

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Order and Chaos are two forces that have raged against

one another since the beginning of existence. These two

forces are very mysterious to all. Little is understood

about them except that; Chaos seeks to corrupt and

torment all living things and Order desires peace, balance

and unity.  Before the realms were created, it is said that

Order created the Seraphs from its own essence. These

Seraphs are powerful spirits that can take any form they

choose. These powerful forces would serve Order and protect the yet unborn realms from Chaos’ influence. For a time the Seraphs were successful. The realms were spun into creation and Chaos was held at bay. Chaos is cunning however and only Order is immune to its temptations. Chaos corrupted some of the agents of Order, turning them against their own. These Seraphs became known as the Dark Seraphs. Chaos ordered them to wreak havoc across the realms and corrupt agents of their own. So the war between Order and Chaos started a new chapter. Chaos monsters were created by the Dark Seraphs. These monsters were mortal beings, corrupted and warped into evil creatures with terrible powers of destruction and unnaturally extended life.    

The Seraphs of Order realized they would need mortal agents of their own to help stop the spread of these new evils. So the Seraphs traveled throughout the Realms until they found mortals worthy of their mission.   

 

 

King Arthur and the Knights of Order

 

The Seraphs were sent as the Orders immortal agents to battle

Chaos; But Chaos found allies of its own. It turned some Seraphs

to it’s dark path and twisted other lesser beings into creatures of

evil. The minions of Chaos began to overrun the Realms. The

Seraphs needed agents of their own. They traveled throughout

the Realms until they found mortals worthy of their mission.

 

Now, you’ve probably heard the story about the young boy,

righteous of heart, who pulled the sword Excalibur from the stone

and became the once and future king known as King Arthur. And

you probably also know how this boy would go on to found the Knights of the Round Table, chivalrous men who would defend the weak and helpless and combat the wicked. 

King Arthur and his Knights live in the Kingdom of Albion.

Countless centuries ago the Seraphs chose King Arthur and his Knights to be their mortal agents against Chaos. 

King Arthur and his knights became the first Realm Knights of Order. The Seraphs gave them powers of essence that enabled them to create portals and jump through the realms. Using the powers essence gave them, the Knights could battle Chaos and win. 

The Knights have made the Realms much safer today, but the threat of Chaos still exists and so they must continue to recruit worthy beings to the Knighthood.

To ensure that King Arthur would always be able to lead and guide the Knights of Order, the Seraphs blessed him and his closest most faithful Knights with immortality. 

King Arthur still leads the Realm Knights and reigns over Camelot as the Once and Future King. The Knight’s Order continues to grow and flourish. New members from throughout the realms are recruited everyday. 

 

 

Dark Jumpers

 

We wish we could  say that the all Knights have remained faithful to Order and the mission of the Seraphs but unfortunately that is not the case. Even some Knights have fallen to the temptations of Chaos and have turned against the Order. These Knights are called Dark Jumpers. Like Chaos monsters, Dark Jumpers do the bidding of the Dark Seraphs and use the power of essence given to them by Order to plague the realms.

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Realm Travelers 

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As has been stated, the term Realm Jumper applies to any being that travels to other realms, no matter what the means or method of travel might be. While this statement sums up Realm Jumpers in general, there are still different categories of Jumpers.

 

The first are Realm Knights. When someone says “Realm Jumper” or “Jumper”, they are probably talking about a Realm Knight. Realm Knights are the Soldiers of Order, handpicked by the Seraphs and tasked with defending the realms from Chaos. They are given the power to open portals at will and travel through the Realms.

 

The second type of Jumper is the Realm Hiker; but even though the term Realm Jumper can apply here, they are usually just referred to as Hikers. 

Hikers are Realm Jumpers who have no allegiance. They are ordinary beings who have somehow discovered ways of traveling to other Realms, typically they do this by searching out open portals. 

 

Note: Realm Jumpers

Another note on terminology; The term Realm Jumper refers to any being that travels to other realms, no matter what the means or method of travel may be.                                

- Vellikor Knight Corinth Erickson 

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Structure of the Knight’s Order

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The Knight’s order is separated into a few groups according to job description.

All Knights have the choice between the path of Vanguard or Vellikor.

 

The Vanguard are soldiers. They train primarily for combat and rely on the raw

powers of essence given to them by the Seraphs. They can work as individual

agents or in teams. Their job is to defend realms from agents of Chaos.

 

The Vellikor path is more suited to the scholarly. Vellikor Knights train deeper

in the mystic arts. They also learn to use the essence abilities given to them

by the Seraphs but in addition they train in alternate methods of magic. The

Vellikor are not typically put in combat though they are perfectly capable of

holding there own in a fight. They usually work alone but sometimes they might be assigned to a research team of Vellikor and they even work along side the Vanguard on occasion if it benefits either party. Their job is to explore, discover, map out new realms and learn about other species.  

 

Next in the path of the Vanguard Knights is the Guard. Guards are stationary teams of Vanguard Knights, assigned to a single realm to protect it. Guards are usually assigned long term to realms that are considered unstable and suffer from frequent attacks from Chaos monsters. If a realm is balanced and at peace a permanent Realm Guard will not be stationed there.

  

Sentinels are an elite level of Vanguard Knight. Sentinels are the generals placed in charge of a Realm Guard. At times a Sentinel can be placed to hold an entire realm on their own until a Guard can be assigned to them. After a realm becomes stable and it is safe to recall the Guard, the Sentinel will usually remain to continue looking after the realm until it can be certain that the realm is safe.

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Seekers are an elite level of the Vellikor Knights. Seekers are specially trained in tracking essence and magic. They are the hunters. They are stealthy and skilled in many forms of magic as well as physical combat. They may be assigned many types of missions. Seekers are both soldiers and scholarly explorers. One unique task that is often assigned to Seekers is that of finding worthy recruits for Knighthood.

 

 

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A Knight’s Training

 

Once a Knight has proven themselves worthy by whatever test is given them by the Seraphs, a Seraph will bless them with the powers of essence. This is called the first Knighting. After the first Knighting, recruits become Squires. Squires are placed in training teams. Their are always four teams in the Knights training academy. The team names change every year. 

 

Phase 1 of Knight training lasts six months. During Phase 1 Squires learn basic survival and combat skills. They are challenged with team building training and are taught how to wield their new powers of essence.    

 

After Squires complete Phase 1 of training, they will choose between the path of the Vanguard or the Vellikor. Once they have made this choice they can begin Phase 2 of training. 

 

Phase 2 of Knight training lasts another six months. Squires will continue to have group training as members of their respective teams however during phase 2 Squires will also have many challenges they must face as individuals. At this point every Squire must receive training for the path they have chosen. Squires who choose the path of the Vanguard will have to train for various types of combat, and learn how to handle the diverse types of environments of the different realms. Squires who choose the path of Vellikor must begin an in depth training of essence, and mysticism along with many other things. Much of Vellikor training will take place with the Elves in the Realm called Yanadara or also called the Mystic Realm.

 

Once the Squires have completed the final six months of training they will have one final challenge, a last test to prove themselves once and for all. They must fight a Seraph. Once they have completed this final challenge they are accepted as Knights. The entire class will undergo a ceremonial Knighting in Camelot. King Arthur himself will knight these newest members of the Order of Realm Knights. This is called the Final Knighting. 

   

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Realms

 

Note: Realm (found in the Vellikor Dictionary)

/relm/ 

noun

1.Generic term for dimension or macrocosm

 

There are ten known realms, but new ones are being discovered all of the time. The Realm’s are different dimensions spread across space and time. Vellikor Knights of Order study and explore the realms in hopes of discovering new ones, but it is the Realm Hikers that are credited with being the first to start mapping the Realms. The maps created by Hikers are still used to navigate the known Realms today.

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